Palworld

Palworld Version 1.0.3 Patch Notes

Palworld version 1.0.3 (console update often labeled 1.101.283) shipped around August 11–12, 2026 as a balance and quality-of-life package after 1.0.2 and hotfix 1.101.103. It adds no new Pals, islands, or story regions, but it dramatically lowers midgame unlock friction — especially water building and Jetragon gear — while rewriting how you farm World Tree Holy Water.

Headline Balance Changes

  • Aquatic Construction Kit — Technology unlock level 66 → 23, Ancient Technology Points 4 → 1, with reduced materials and work amount. Ocean foundations are now a midgame option — update your offshore building plans.
  • Jetragon-related technologies — Unlock level 79 → 70, with cheaper Pal Gear for riding Jetragon. Missile Launcher AI Cores drop from 24 to 12 and key materials shift away from endgame-only Paloxite bottlenecks — see legendary locations and technology tree.
  • World Tree Holy Water — Longer duration, weight 1 → 0.1, new rewards from World Tree expeditions / fishing / Large Fishing Pond, higher drops from World Tree Pals and Teafant Springs, plus a use sound effect. Full loop: Holy Water guide.
  • Fiber from trees doubled — Early and midgame crafting friction drops across board and roof recipes.
  • Crude oil chain — Lower build costs for Crude Oil Extractor, High-Pressure Crude Oil Extractor, and Large Power Generator; faster oil production; High-Pressure extractors now count for the Crude Oil Extractor base mission. Pair with the Oil Rig guide.
  • Ancient Armor — Crafting work amount adjusted for the Ancient Armor series.

New Dedicated Server Setting

Hosts gain bAllowEnemyCampSpawnNearBaseCamp — when enabled, the game stops suppressing enemy camp spawns near player bases. Default remains suppressed (safer bases). Toggle only if you want a more aggressive shared world. Some builds also expose related multipliers such as EnemyCampPreventionRangeMultiplier. Full hosting steps: dedicated server guide.

Progression, Co-op, and Exploit Fixes

  • Fixed a Sunreach blocker where removing the barrier before accepting the main mission locked progress.
  • Closed an item duplication exploit tied to certain actions.
  • Corrected Moon Lord and Ultra Raid Boss reward tables to intended values.
  • Fixed unintended Fast Travel during Tower Boss fights on dedicated servers.
  • Fixed rapidly vibrating Pals on dedicated-server clients.
  • Fixed co-op lighting after cutscenes / ending and World Tree entry cutscene stutter.
  • Fixed summoned Pals stopping mid-fight or abandoning base work.
  • Fixed Alpha Surfent not producing Leather at the Ranch.
  • Fixed Panthalus attack wave vs real damage range mismatches.
  • Fixed Sphere Launcher missing fire interval (stops rapid-fire abuse).
  • Fixed stairs and slanted roof placement detection matching real shapes.
  • PS5 parental-controls Global Palbox crash; Xbox One crashes near World Tree Field Bosses; cursor disappearing on world-select when settings are too high.

What 1.0.3 Does Not Include

Do not expect new Pals, regions, or story chapters. Content baseline stays on Version 1.0. This patch clears the road: cheaper oil, earlier water bases, earlier Jetragon tech, and a saner Holy Water economy.

After You Update

  1. Recheck Technology for Aquatic Construction Kit (23) and Jetragon gear (70).
  2. Rebuild Holy Water income with expeditions + Large Fishing Pond — not only Teafant Springs.
  3. Recost oil bases; High-Pressure extractors now satisfy the extractor mission.
  4. Server hosts: decide whether to enable bAllowEnemyCampSpawnNearBaseCamp.
  5. Re-test vertical builds — stair placement is cleaner after the collision fix.

Related: World Tree guide · Holy Water guide · Offshore building · Dedicated servers · Roadmap